In the news | The Times
In the news | Phys.org
Ivan J. Tashev and Hannes Gamper, with Microsoft's Audio and Acoustics Research Group, explain how they are using head related transfer functions (HRTF) to create an immersive sound environment.
In the news | ScienceDaily
The way you hear and interpret the sounds around you changes as you move. That's how sound in the real world works. Now imagine if it worked that way while you were listening to a recording of a concert or…
In the news | Engadget
For HoloLens, a mixed reality headset that places holograms in your immediate environment, Dr. Ivan Tashev's team worked on a sound system that creates the illusion of 3D audio to bring virtual objects to life.
In the news | TechFest
Demonstration of spatial audio techniques during TechFest 2015 - Microsoft Research Labs.
In the news | The Guardian
Microsoft's GPS-enabled navigation headset provides directions and live transport information, and 'paints a picture of the world through sound.'
In the news | The Telegraph
Microsoft's 3D audio technology means that the sound is directional, so if the attraction in question is several metres ahead to the right, the sound will appear to come from that direction.
In the news | Singularity Hub
Jason Silva calls technologies of media “engines of empathy.” They allow us to look through someone else’s eyes, experience someone else’s story—and develop a sense of compassion and understanding for them, and perhaps for others more generally. But he says,…
In the news | Singularity Hub
When you imagine virtual reality, chances are you’ve got visuals in mind. Or maybe you fantasize about a virtual sense of touch. Another key component? Immersive audio.