Loading...

In the news | Microsoft India Paradigm Shift Podcast

Paradigm Shift, Episode 3: Pitches and Pawns 

May 19, 2022

From analyzing every cricketing shot in the book, to infusing intelligence on the chessboard, to reimagining how fans engage with the players and the game–AI is shaping the next best move in sports.

In the news | Microsoft Innovation Stories

Maia, a human-oriented AI for chess 

July 8, 2021

A neural network engine that captures human decisions and playing style in chess.

In the news | TWIML

The Future of Human-Machine Interaction with Dan Bohus and Siddhartha Sen 

July 8, 2021

Today we continue our AI in Innovation series joined by Dan Bohus, senior principal researcher at Microsoft Research, and Siddhartha Sen, a principal researcher at Microsoft Research.

In the news | WIRED

A New Artificial Intelligence Makes Mistakes—on Purpose 

February 13, 2021

A chess program that learns from human error might be better at working with people or negotiating with them. It took about 50 years for computers to eviscerate humans in the venerable game of chess. A standard smartphone can now…

In the news | The Next Web

This AI chess engine aims to help human players rather than defeat them 

January 27, 2021

Maia's algorithms find mistakes that players should work on. Artificial intelligence has become so good at chess that its only competition now comes from other computer programs. Indeed, a human hasn’t defeated a machine in a chess tournament in 15…

In the news | Engadget

Researchers built an AI that plays chess like a person, not a super computer 

January 26, 2021

They trained Maia on millions of online games played by humans. We mere mortals haven't truly been competitive against artificial intelligence in chess in a long time. It's been 15 years since a human has conquered a computer in a…

In the news | Lichess Blog

Introducing Maia, a human-like neural network chess engine 

January 16, 2021

We're happy to announce Maia, a human-like neural network chess engine that was 100% trained on Lichess games. Maia is an engine built in the style of Leela that learns from human games instead of self-play games, with the goal…