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Player-Driven Emergence in LLM-Driven Game Narrative,” presented at IEEE CoG 2024
Microsoft Research Blog

Players, creators, and AI collaborate to build and expand rich game narratives 

August 5, 2024 | Sudha Rao, Chris Brockett, and Bill Dolan

Integrating LLMs in video game development can create dynamic and interactive narratives. By involving players in the narrative design process, LLMs can generate unique player-driven strategies and provide valuable feedback for game designers.

Suphx - Mahjong board
Microsoft Research Blog

Research Collection – Shall we play a game? 

February 5, 2021

From a research point of view, games offer an amazing environment in which to develop new machine learning algorithms and techniques. And we hope, in due course, that those new algorithms will feed back not just into gaming, but into…

Image from Game of Drones simulation
Microsoft Research Blog

Research Collection – Reinforcement Learning at Microsoft 

December 7, 2020

Reinforcement learning is about agents taking information from the world and learning a policy for interacting with it, so that they perform better. So, you can imagine a future where, every time you type on the keyboard, the keyboard learns…

Microsoft Research Blog

First TextWorld Problems, the competition: Using text-based games to advance capabilities of AI agents 

August 21, 2019 | Adam Trischler, Marc-Alexandre Côté, and Pedro Lima

Public competitions often help to advance the state of the art in challenging research problems. They frame a question, provide relevant data, and define evaluation metrics so that researchers across the world can work toward a shared goal—and ultimately learn…

a woman looking at the camera
Microsoft Research Podcast

Talking with machines with Dr. Layla El Asri 

February 20, 2019

Episode 64, February 20, 2019 - Dr. Layla El Asri talks about the particular challenges she and other scientists face in building sophisticated dialogue systems that lay the foundation for talking machines. She also explains how reinforcement learning, in the…

In the news | Data Skeptic

Text World and Word Embedding Lower Bounds 

February 8, 2019

Text World is an engine that simulates text adventure games. Developers are encouraged to try out their reinforcement learning skills building agents that can programmatically interact with the generated text adventure games.

textworld at neurips 2018
Microsoft Research Blog

First TextWorld Problems—Microsoft Research Montreal’s latest AI competition is really cooking 

December 11, 2018 | Wendy Tay and Adam Trischler

This week, Microsoft Research threw down the gauntlet with the launch of a competition challenging researchers around the world to develop AI agents that can solve text-based games. Conceived by the Machine Reading Comprehension team at Microsoft Research Montreal, the…

In the news | Emily Short's Interactive Storytelling

TextWorld (Inform 7 & machine learning) 

September 25, 2018

Researchers from Tilburg University, McGill University, and Microsoft Research built text adventure worlds with Inform 7 as part of an experiment in reinforcement learning.

In the news | Towards Data Science

What’s New in Deep Learning Research: Microsoft’s TextWorld is the OpenAI Gym of Language Learning Agents 

August 6, 2018

Recently, researchers from the Microsoft Research Montreal Lab, released an open source project called TextWorld, which attempts to train reinforcement learning agents using Text-Based games.

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