Automata, Trees, and Games

  • Yuri Gurevich ,
  • Leo Harrington

14th Annual Symposium on Theory of Computing, ACM |

We prove a forgetful determinacy theorem saying that, for a wide class of infinitary games, one of the players has a winning strategy that is virtually memoryless: the player has to remember only bounded many bits of information. We use forgetful determinacy to give a transparent proof of Rabin’s celebrated result that the monadic second-order theory of the infinite tree is decidable.