Quantum Speedups for Zero-Sum Games via Improved Dynamic Gibbs Sampling

  • Adam Bouland ,
  • Yosheb Getachew ,
  • Yujia Jin ,
  • Aaron Sidford ,
  • Kevin Tian

ICML 2023 |

We give a quantum algorithm for computing an ϵ-approximate Nash equilibrium of a zero-sum game in a m×n payoff matrix with bounded entries. Given a standard quantum oracle for accessing the payoff matrix our algorithm runs in time O˜(m+nϵ2.5+ϵ3) and outputs a classical representation of the ϵ-approximate Nash equilibrium. This improves upon the best prior quantum runtime of O˜(m+nϵ3) obtained by [vAG19] and the classic O˜((m+n)ϵ2) runtime due to [GK95] whenever ϵ=Ω((m+n)1). We obtain this result by designing new quantum data structures for efficiently sampling from a slowly-changing Gibbs distribution.